About us
Your Technical Art & VFX co-op partner.
Deltatime Studio is a Technical Art and VFX outsourcing studio based in Namur, Belgium. We work remotely with game studios — from indie teams to AA productions — and plug straight into their pipeline.
- Namur, Belgium
- Remote-friendly
- NDA-ready
01Who we are
Every frame counts
In a game engine, delta time is the time between two frames. We named the studio after it because that is where our work lives: in the effects, shaders and tools that make every frame look better — and in the optimization that makes sure there is still time left for the next one.
We work like a co-op partner rather than a supplier: inside your engine, your repository and your tools, with regular in-engine reviews and a single point of contact. When the mission ends, you get a clean, documented handover, and your team keeps the know-how.
Our work covers game VFX, technical art — shaders, lighting, tools and pipelines — and performance optimization, on PC, consoles, Nintendo Switch and VR, with Unreal Engine and Unity.
- Based inNamur, Belgium
- EnginesUnreal & Unity
- ProjectsIndie to AA
- PlatformsPC, console, Switch & VR
- WorkingRemote & NDA-ready
DELTATIME STUDIO SRL · Clos des Moineaux 5, 5020 Namur, Belgium · Enterprise number 0793.146.432 · Legal notice
02How we work
Same goals, same tools, same build
Your pipeline, not ours
We work inside your engine, repo and tools. Our work drops straight into your build.
Firepower on demand
Add Tech Art or VFX muscle for a sprint or a full production — without a long hiring process.
Progress you can see
Regular in-engine reviews and one point of contact. No black box.
Confidential by default
NDA from the very first call. Your IP stays yours.
04Services
What we can do for you
Our disciplines work best together. Bring in one, or the whole squad with a single point of contact.
Player 2 is ready. Are you?
Start a project

