Game optimization

Lock your frame rate.

We profile your game, find what really costs frames and fix it — on the GPU, on the CPU and in memory — so it runs smoothly on every platform you ship.

  • Unity
  • Unreal Engine
  • PC, console, Switch & VR

Measure first, then fix what matters

No guesswork: every change starts from a profile, and every fix is checked against your frame budget.

Profiling & diagnosis

GPU and CPU captures on your target hardware to find the real bottlenecks — before anyone touches a line of code or an asset.

Rendering & GPU

Draw calls, overdraw, shader complexity, lighting and post-processing costs brought back under budget.

Content & memory

LODs, texture and mesh budgets and memory usage, so content can grow without hitches, crashes or long loading times.

VFX cost

Particle counts, overdraw and simulation costs: effects that still look great, at a fraction of the frame time.

Smooth on every platform

When to call us

  • The frame rate drops in busy scenes.
  • A console, Switch or VR version is on the way.
  • Launch or certification is close and performance isn't there yet.
  • Memory budgets are blown on lower-end hardware.

Where it runs

  • PC & consolesStable frame rates across a wide range of hardware and quality settings.
  • Nintendo SwitchTight GPU, CPU and memory budgets, where every millisecond counts.
  • VRHigh, steady frame rates for comfortable play — dropped frames are felt immediately.

Running smoothly

Games we've helped run better on their target platforms.

Next mission Your game here More projects, from indie to AA, are in progress. Yours could be the next one. Start a project

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Good questions

How does an optimization mission start?

With profiling on your target hardware. You get a clear list of where the frames go and which fixes bring the biggest wins, before anything is changed.

Will optimization change how my game looks?

We aim for the same look at a lower cost. When a visible trade-off is the only way to reach your target, we show you the options and you decide.

Which platforms do you optimize for?

PC, consoles, Nintendo Switch and VR — the platforms where a stable frame rate makes or breaks the experience.

Can you also optimize our VFX?

Yes. Effects are often a hidden cost: particle counts, overdraw and simulations. Our VFX team keeps them spectacular at a fraction of the frame time.

Do you sign NDAs?

Yes, from the very first call. Your IP stays yours.

Frame rate dropping? Let's find out why.

Brief an optimization mission