Case study · Rokaplay
Sugardew Island
Custom lighting, optimization and VFX for a cozy farm-shop game — on PC and Nintendo Switch.
- Unity
- PC, Switch
- Out now
01The project
About the game
Sugardew Island is a cozy farming and shop-management game by Rokaplay: players grow crops, care for animals and run a farm shop on an island, trading with its Forest Folk. It is out on PC and consoles, including Nintendo Switch.
Rokaplay asked us to create custom lighting for Sugardew Island to bring its unique style to life. We also added VFX to polish the visuals, and optimization was a key part of the project to keep the game running smoothly.
- StudioRokaplay
- EngineUnity
- PlatformsPC & Nintendo Switch
- Our roleLighting, optimization & VFX
- StatusOut now
03Play it
Get the game
04Services
What we brought to the project
Our disciplines work best together. Bring in one, or the whole squad with a single point of contact.
VFX
Game VFX
Gameplay, environment and cinematic effects in Niagara, VFX Graph and EmberGen.
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Technical Art
Technical Art
Shaders, lighting, tools and pipelines that make your art engine-ready.
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Optimization
Optimization
Profiling and fixes that lock your frame rate on PC, console, Switch and VR.
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